Created using PCGen 5.8.0 on 07-12-2005
       

WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE REDUCTION

SPEED
HP
Hit Points
5




  
Walk 30'
BASE ATTACK
Bonus
+0
SPECIAL ABILITIES
+2 bonus to Spellcraft when learning Transmutation, Summon Familiar
FEATS
Alertness, Extend Spell, Heighten Spell, Scribe Scroll
LANGUAGES
Common, Draconic, Dwarven, Elven, Halfling, Orc
SPELLS
 Wizard 0
1
2
3
4
5
6
7
8
9
3+1
3+1
0
0
0
0
0
0
0
0
0:
Acid Splash (DC:15)Arcane Mark (DC:15)Dancing Lights (DC:15)
Daze (DC:15)Detect Magic (DC:15)Detect Poison (DC:15)
Flare (DC:15)Light (DC:15)*Mage Hand (DC:15)
*Mending (DC:15)*Message (DC:15)*Open/Close (DC:15)
Prestidigitation (DC:15)Ray of Frost (DC:15)Read Magic (DC:15)
Resistance (DC:15)
1:
Alarm (DC:16)Comprehend Languages (DC:16)*Enlarge Person (DC:16)
*Expeditious Retreat (DC:16)Grease (DC:16)Identify (DC:16)
Mage Armor (DC:16)Mount (DC:16)Orb of Fire, Lesser (DC:16)
Protection from Evil (DC:16)Shield (DC:16)True Strike (DC:16)
Unseen Servant (DC:16)
 * = Domain/Specialty Spell
ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE






SHIELD
TYPE
AC

CHECK
SPELL FAILURE






ITEMS

AC











TYPEARMOR BONUSMAX DEX BONUS



CHECK PENALTYSPELL FAILURESPECIAL PROPERTIES



EQUIPMENT ( - //)
x Bedroll
   x Pouch (Belt)
  
x Bit and Bridle
   x Quarterstaff
  
x Cheese (Hunk)
   x Rations (Trail/Per Day)
  
x Dagger
   x Saddle (Pack)
  
x Flint and Steel
   x Saddlebags
  
x Ink (1 Oz. Vial)
   x Sewing Needle
  
x Inkpen
   x Signal Whistle
  
x Lantern (Hooded)
   x Soap (Per Lb.)
  
x Mule
   x Spell Component Pouch
  
x Oil (1 Pt. Flask)
   x Tindertwig
  
x Scholar's Outfit
   x Wagon
  
x Paper (Sheet)
  
AMMUNITION

☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐☐ ☐☐☐☐☐

☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐☐ ☐☐☐☐☐

PCGen Character Template by ROG, mods/maint by Arcady, Barak & Dimrill. For suggestions please post to pcgen@yahoogroups.com with "OS Suggestion" in the subject line.

Created using PCGen 5.8.0 on 07-12-2005

EQUIPMENT
ITEM LOCATION QTY WT. GP COST
 Bedroll
Saddlebags
1
5
0.1
 Bit and Bridle
Mule
1
1
2
 Cheese (Hunk)
Saddlebags
1
0,5
0.1
 Dagger
Carried
1
1
2
 Flint and Steel
Carried
1
0
1
 Ink (1 Oz. Vial)
Saddlebags
2
0
8
 Inkpen
Mule
1
0
0.1
 Lantern (Hooded)
Mule
1
2
7
 Mule

1
0
8
 Oil (1 Pt. Flask)
Saddlebags
3
1
0.1
 Scholar's Outfit
Equipped
1
6
0
 Paper (Sheet)
Saddlebags
5
0
0.4
ITEM LOCATION QTY WT. GP COST
 Pouch (Belt)
Carried
1
0,5
1
 Quarterstaff
Equipped
1
4
0
 Rations (Trail/Per Day)
Saddlebags
6
1
0.5
 Saddle (Pack)
Mule
1
15
5
 Saddlebags
Mule
1
8
4
 Sewing Needle
Carried
1
0
0.5
 Signal Whistle
Carried
1
0
0.8
 Soap (Per Lb.)
Saddlebags
1
1
0.5
 Spell Component Pouch
Equipped
1
3
5
 Tindertwig
Carried
1
0
1
 Wagon
Mule
1
400
35
TOTAL WEIGHT CARRIED/VALUE   8,5 lbs. 94.4 gp
WEIGHT ALLOWANCE
Light 33 Medium 66 Heavy 100

FEATS
Alertness, Extend Spell, Heighten Spell, Scribe Scroll
MONEY
Familiar: Ixi Coin (Raven)
FORT: +2 REF: +4 WILL: +4 HP: 2 AC: 15 INIT: +2
Special:   Empathic Link, Improved Evasion (Ex), Share Spells

SPECIAL ABILITIES
+2 bonus to Spellcraft when learning Transmutation, Summon Familiar
PROFICIENCIES
Club, Crossbow (Heavy), Crossbow (Light), Dagger, Gauntlet, Quarterstaff, Spells(Ray), Unarmed Strike
PROHIBITED
Illusion,Necromancy
LANGUAGES
Common, Draconic, Dwarven, Elven, Halfling, Orc
SPELLS
 Wizard 0
1
2
3
4
5
6
7
8
9
3+1
3+1
0
0
0
0
0
0
0
0
0:
Acid Splash (DC:15)Arcane Mark (DC:15)Dancing Lights (DC:15)
Daze (DC:15)Detect Magic (DC:15)Detect Poison (DC:15)
Flare (DC:15)Light (DC:15)*Mage Hand (DC:15)
*Mending (DC:15)*Message (DC:15)*Open/Close (DC:15)
Prestidigitation (DC:15)Ray of Frost (DC:15)Read Magic (DC:15)
Resistance (DC:15)
1:
Alarm (DC:16)Comprehend Languages (DC:16)*Enlarge Person (DC:16)
*Expeditious Retreat (DC:16)Grease (DC:16)Identify (DC:16)
Mage Armor (DC:16)Mount (DC:16)Orb of Fire, Lesser (DC:16)
Protection from Evil (DC:16)Shield (DC:16)True Strike (DC:16)
Unseen Servant (DC:16)
 * = Domain/Specialty Spell
FEATS
NAME DESCRIPTION
Alertness You get a +2 bonus on all Listen checks and Spot checks.
Extend Spell An extended spell lasts twice as long as normal.
Heighten Spell A heightened spell has a higher spell level than normal (up to a maximum of 9th level).
Scribe Scroll You can create a scroll of any spell that you know.

Created using PCGen 5.8.0 on 07-12-2005

SPELLS
 Wizard 0
1
2
3
4
5
6
7
8
9
  Per Day 3+1
3+1
0
0
0
0
0
0
0
0
0:
Acid Splash (DC:15)Arcane Mark (DC:15)Dancing Lights (DC:15)Daze (DC:15)
Detect Magic (DC:15)Detect Poison (DC:15)Flare (DC:15)Light (DC:15)
*Mage Hand (DC:15)*Mending (DC:15)*Message (DC:15)*Open/Close (DC:15)
Prestidigitation (DC:15)Ray of Frost (DC:15)Read Magic (DC:15)Resistance (DC:15)
1:
Alarm (DC:16)Comprehend Languages (DC:16)*Enlarge Person (DC:16)*Expeditious Retreat (DC:16)
Grease (DC:16)Identify (DC:16)Mage Armor (DC:16)Mount (DC:16)
Orb of Fire, Lesser (DC:16)Protection from Evil (DC:16)Shield (DC:16)True Strike (DC:16)
Unseen Servant (DC:16)
 * = Domain/Specialty Spell

Created using PCGen 5.8.0 on 07-12-2005

Wizard Spells
LEVEL 0 1 2 3 4 5 6 7 8 9
KNOWN 0 0 0 0 0 0 0 0 0 0
PER DAY 3+1 3+1 0 0 0 0 0 0 0 0
LEVEL 0
Acid Splash
DC: 15
Save: None
Time: 1 standard action
Duration: Instantaneous
Rng: Close (25')
Comp: V, S
SR: No
School: Conjuration
☐☐☐
Effect:  Orb deals 1d3 acid damage.
Source:  SpellsA-B.rtf
Target Area:   One missile of acid
Arcane Mark
DC: 15
Save: None
Time: 1 standard action
Duration: Permanent
Rng: 0 ft.
Comp: V, S
SR: No
School: Universal
☐☐☐
Effect:  Inscribes a personal rune [visible or invisible].
Source:  SpellsA-B.rtf
Target Area:   One personal rune or mark, all of which must fit within 1 sq. ft.
Dancing Lights
DC: 15
Save: None
Time: 1 standard action
Duration: 1 minute [D]
Rng: Medium (110')
Comp: V, S
SR: No
School: Evocation
☐☐☐
Effect:  Creates torches or other lights.
Source:  SpellsD-E.rtf
Target Area:   Up to four lights, all within a 10- ft.-radius area
Daze
DC: 15
Save: Will negates
Time: 1 standard action
Duration: 1 round
Rng: Close (25')
Comp: V, S, M
SR: Yes
School: Enchantment
☐☐☐
Effect:  Humanoid creature of 4 HD or less loses next action.
Source:  SpellsD-E.rtf
Target Area:   One humanoid creature of 4 HD or less
Detect Magic
DC: 15
Save: None
Time: 1 standard action
Duration: Concentration, up to 1 minutes [D]
Rng: 60 ft.
Comp: V, S
SR: No
School: Divination
☐☐☐
Effect:  Detects spells and magic items within 60 ft.
Source:  SpellsD-E.rtf
Target Area:   Cone-shaped emanation
Detect Poison
DC: 15
Save: None
Time: 1 standard action
Duration: Instantaneous
Rng: Close (25')
Comp: V, S
SR: No
School: Divination
☐☐☐
Effect:  Detects poison in one creature or small object.
Source:  SpellsD-E.rtf
Target Area:   One creature, one object, or a 5-ft. cube
Flare
DC: 15
Save: Fortitude negates
Time: 1 standard action
Duration: Instantaneous
Rng: Close (25')
Comp: V
SR: Yes
School: Evocation
☐☐☐
Effect:  Dazzles one creature [-1 on attack rolls].
Source:  SpellsF-G.rtf
Target Area:   Burst of light
Light
DC: 15
Save: None
Time: 1 standard action
Duration: 10 minutes [D]
Rng: Touch
Comp: V, M/DF
SR: No
School: Evocation
☐☐☐
Effect:  Object shines like a torch.
Source:  SpellsH-L.rtf
Target Area:   Object touched
* Mage Hand
DC: 15
Save: None
Time: 1 standard action
Duration: Concentration
Rng: Close (25')
Comp: V, S
SR: No
School: Transmutation
☐☐☐
Effect:  5-pound telekinesis.
Source:  SpellsM-O.rtf
Target Area:   One nonmagical, unattended object weighing up to 5 lb.
* Mending
DC: 15
Save: Will negates (harmless, object)
Time: 1 standard action
Duration: Instantaneous
Rng: 10 ft.
Comp: V, S
SR: Yes (harmless, object)
School: Transmutation
☐☐☐
Effect:  Makes minor repairs on an object.
Source:  SpellsM-O.rtf
Target Area:   One object of up to 1 lb.
* Message
DC: 15
Save: None
Time: 1 standard action
Duration: 10 minutes
Rng: Medium (110')
Comp: V, S, F
SR: No
School: Transmutation
☐☐☐
Effect:  Whispered conversation at distance.
Source:  SpellsM-O.rtf
Target Area:   1 creatures
* Open/Close
DC: 15
Save: Will negates (object)
Time: 1 standard action
Duration: Instantaneous
Rng: Close (25')
Comp: V, S, F
SR: Yes (object)
School: Transmutation
☐☐☐
Effect:  Opens or closes small or light things.
Source:  SpellsM-O.rtf
Target Area:   Object weighing up to 30 lb. or portal that can be opened or closed
Prestidigitation
DC: 15
Save: See text
Time: 1 standard action
Duration: 1 hour
Rng: 10 ft.
Comp: V, S
SR: No
School: Universal
☐☐☐
Effect:  Performs minor tricks.
Source:  SpellsP-R.rtf
Target Area:   See text
Ray of Frost
DC: 15
Save: None
Time: 1 standard action
Duration: Instantaneous
Rng: Close (25')
Comp: V, S
SR: Yes
School: Evocation
☐☐☐
Effect:  Ray deals 1d3 cold damage.
Source:  SpellsP-R.rtf
Target Area:   Ray
Read Magic
DC: 15
Save: None
Time: 1 standard action
Duration: 10 minutes
Rng: Personal
Comp: V, S, F
SR: No
School: Divination
☐☐☐
Effect:  Read scrolls and spellbooks.
Source:  SpellsP-R.rtf
Target Area:   You
Resistance
DC: 15
Save: Will negates (harmless)
Time: 1 standard action
Duration: 1 minute
Rng: Touch
Comp: V, S, M/DF
SR: Yes (harmless)
School: Abjuration
☐☐☐
Effect:  Subject gains +1 on saving throws.
Source:  SpellsP-R.rtf
Target Area:   Creature touched
LEVEL 1
Alarm
DC: 16
Save: None
Time: 1 standard action
Duration: 2 hours [D]
Rng: Close (25')
Comp: V, S, F/DF
SR: No
School: Abjuration
☐☐☐
Effect:  Wards an area for 2 hours.
Source:  SpellsA-B.rtf
Target Area:   20-ft.-radius emanation centered on a point in space
Comprehend Languages
DC: 16
Save: None
Time: 1 standard action
Duration: 10 minutes
Rng: Personal
Comp: V, S, M/DF
SR: No
School: Divination
☐☐☐
Effect:  You understand all spoken and written languages.
Source:  SpellsC.rtf
Target Area:   You
* Enlarge Person
DC: 16
Save: Fortitude negates
Time: 1 round
Duration: 1 minutes [D]
Rng: Close (25')
Comp: V, S, M
SR: Yes
School: Transmutation
☐☐☐
Effect:  Creatures size increases to next category
Source:  SpellsD-E.rtf
Target Area:   One humanoid creature
* Expeditious Retreat
DC: 16
Save: None
Time: 1 standard action
Duration: 1 minutes [D]
Rng: Personal
Comp: V, S
SR: No
School: Transmutation
☐☐☐
Effect:  Your speed increases by 30 ft.
Source:  SpellsD-E.rtf
Target Area:   You
Grease
DC: 16
Save: See text
Time: 1 standard action
Duration: 1 rounds [D]
Rng: Close (25')
Comp: V, S, M
SR: No
School: Conjuration
☐☐☐
Effect:  Makes 10-ft. square or one object slippery.
Source:  SpellsF-G.rtf
Target Area:   One object or a 10-ft. square
Identify
DC: 16
Save: None
Time: 1 hour
Duration: Instantaneous
Rng: Touch
Comp: V, S, M/DF
SR: No
School: Divination
☐☐☐
Effect:  Determines properties of magic item.
Source:  SpellsH-L.rtf
Target Area:   One touched object
Mage Armor
DC: 16
Save: Will negates (harmless)
Time: 1 standard action
Duration: 1 hours [D]
Rng: Touch
Comp: V, S, F
SR: No
School: Conjuration
☐☐☐
Effect:  Gives subject +4 armor bonus.
Source:  SpellsM-O.rtf
Target Area:   Creature touched
Mount
DC: 16
Save: None
Time: 1 round
Duration: 2 hours [D]
Rng: Close (25')
Comp: V, S, M
SR: No
School: Conjuration
☐☐☐
Effect:  Summons riding horse for 2 hours.
Source:  SpellsM-O.rtf
Target Area:   One mount
Orb of Fire, Lesser
DC: 16
Save: None
Time: 1 standard action
Duration: Instantaneous
Rng: Close (25')
Comp: V, S
SR: No
School: Conjuration
☐☐☐
Effect:  Ranged touch attack; 1D8 damage. 1 ekstra 1D8 damage for each two levels beyond 1st level [max 5d8].
Source:  c:\Programmer\PCGen\pcgen580\PCGen580\data\d20ogl\DnD35\CompleteArcane.pcc
Target Area:  
Protection from Evil
DC: 16
Save: Will negates (harmless)
Time: 1 standard action
Duration: 1 minutes [D]
Rng: Touch
Comp: V, S, M/DF
SR: No; see text
School: Abjuration
☐☐☐
Effect:  +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
Source:  SpellsP-R.rtf
Target Area:   Creature touched
Shield
DC: 16
Save: None
Time: 1 standard action
Duration: 1 minutes [D]
Rng: Personal
Comp: V, S
SR: No
School: Abjuration
☐☐☐
Effect:  Invisible disc gives +4 to AC, blocks magic missiles.
Source:  SpellsS.rtf
Target Area:   You
True Strike
DC: 16
Save: None
Time: 1 standard action
Duration: See text
Rng: Personal
Comp: V, F
SR: No
School: Divination
☐☐☐
Effect:  +20 on your next attack roll.
Source:  SpellsT-Z.rtf
Target Area:   You
Unseen Servant
DC: 16
Save: None
Time: 1 standard action
Duration: 1 hours
Rng: Close (25')
Comp: V, S, M
SR: No
School: Conjuration
☐☐☐
Effect:  Invisible force obeys your commands.
Source:  SpellsT-Z.rtf
Target Area:   One invisible, mindless, shapeless servant
* = Domain/Specialty Spell

Created using PCGen 5.8.0 on 07-12-2005

Ina Vaxhouse
Ina Vaxhouse's portrait
Human
RACE
54
AGE
4' 7"
HEIGHT
160 lbs.
WEIGHT
Grey
EYE COLOR
Tanned
SKIN COLOR
Brown
HAIR COLOR
A bun in the neck
HAIR LENGTH

PHOBIAS

PERSONALITY TRAITS

INTERESTS

SPOKEN STYLE
Description
Home
,
Biography
Until resently Ina lived in a small village with her family. Her two children and her husbond. Her life was hard as her husbond were hardly the loving type. But an elderly, local wizard became a friend of hers (she worked for him, cleaning his tower and making food for him, for quite many years).
Her two children grew up and the boy married some farmer's wife and will inherit the
farm when his parents-in-law die. His little sister took the road with a
wandering bard about 5 years ago and she is now a bard on her own
account.
Then her husbond died in a bar fight when he became to drunk and took on two half-orcs who threw him out the window. He took a bad fall and broke his neck. The half-orcs visited and payed her a bloodmoney tribute (according to their customs). Suddently she was alone and had a big bundle of money. She decided to do something with her life and the next day she asked her wizard friend to take her as an apprentice. He agreed relucdantly because of old friendship and she insisted in paying him.
After only 5 years, she left his tower determined to see the world and to learn.
So she took the few farm animals to the marked and sold them except the
mule and the pet ravenl. Then she bought a few things to take with her and
left that very night after having watched the house burn.